venerdì 11 aprile 2025 03:57mobile    |    3dfxzone.it    |    amdzone.it    |    atizone.it    |    forumzone.it    |    hwsetup.it    |    nvidiazone.it    |    unixzone.it 
NVIDIAZONE.IT
              proudly powered by 3dfxzone.it
Home    |    News    |    Headlines    |    Articoli    |    Download    |    Community    |    Condividi    |    Contatti    |    Tag    |    Ricerca    |    Sitemap
 
Pubblicità ATI, versione rinnovata di SDK pensando a DirectX 10 Ultime News
Notizia pubblicata in data: 21.04.2006
Condividi su Facebook Condividi su Twitter Condividi su WhatsApp Condividi su reddit

Il recente rilascio, da parte di ATI, della nuova release di SDK (Software Development Kit, ndr) rende disponibili agli sviluppatori tool e demo tecnologiche che introducono alla programmazione con le DirectX 10 di Microsoft e alle principali innovazioni che esse rendono possibili nel mondo dei videogame.

ATI, che nel 2002 ha presentato il primo chip video (Radeon 9700) pienamente compatibile con le DirectX 9, si propone di confermare questo primato anche con le API grafiche MS di nuova generazione.

MARKHAM, ONTARIO--(MARKET WIRE)--Apr 19, 2006 -- With the introduction of the latest software development kit (SDK), ATI Technologies Inc. (TSX:ATY.TO)(NasdaqNM:ATYT) is giving developers and artists the tools to fully leverage the power of unified shaders and the graphics processing unit (GPU) and a sneak peek at the possibilities of the future Microsoft DirectX 10. With forward looking techniques like shadow volume extrusion and streaming out of animation data, the SDK has more than a dozen new samples of what could be possible with DirectX 10 and empowers developers to start creating the kind of breakthrough content the industry saw at the advent of DirectX 9.

Having introduced a unified shader architecture for the Xbox 360, ATI has initiated an exciting shift in the graphics industry. The ability of the GPU to perform sophisticated tasks generally attributed to the CPU such as physics is becoming more and more relevant to the gaming industry. This latest SDK from ATI shows developers how they can best tap into this technology to incorporate techniques such as water simulation, inverse kinematics and simple collision detection. Rounding out the extensive content on the SDK is an emphasis on render-to-vertex buffer techniques and shows some of the ideas of what can be implemented on top of it.

"In 2002, ATI introduced the first DirectX 9 parts with the Radeon 9700. With DirectX 10 on the horizon and the development of the industry's first unified shader architecture with the Xbox 360, ATI is again taking the leadership role and giving developers the tools to navigate this exciting transition," said Neal Robison, Director, ISV Relations, ATI. "ATI's GPUs are incredibly powerful and have the ability to perform powerful tasks such as physics that give developers a greater range of realism and sophistication for their games."

For more information on ATI's developer relations program or to download the SDK, please visit ati.com/developer.





News Source: ATI Press Release
Links

Tag: ati  |  directx  |  sdk


 News precedente Indice News News successiva 
10.04.2025  
La GeForce RTX 5060 Ti testata con Geekbench in ambiente OpenCL e Vulkan
CD/DVD/Blu-ray Mastering & Burning Utilities: AnyBurn 6.4 Free Portable
09.04.2025  
PowerColor lancia la video card Radeon RX 9070 XT RED DEVIL Spectral White
NVIDIA cambia il fornitore dei chip di memoria GDDR7 per le GeForce RTX 50
Rufus 4.7 formatta e crea drive flash USB avviabili da immagini ISO
SoundSwitch 6.13.0 cambia al volo la device audio per il playback o il recording
Hardware Setup Utilities: Intel Driver & Support Assistant 25.2.15.9
08.04.2025  
Hardware Monitoring & Benchmark: AIDA64 Extreme Edition 7.65.7400
SSD Management & Monitoring & Tuning Utilities: Transcend SSD Scope 4.26
07.04.2025  
Free Antivirus & Antimalware Utilities: Trellix Stinger 13.0.0.342 [Portable]
The Linux Kernel Organization rilascia il Linux Kernel 6.14.1: info e download
06.04.2025  
Il SoC NVIDIA per la Switch 2 consente ray tracing, DLSS con AI e gaming in 4K
AMD, la RDNA 4 low-cost Radeon RX 9070 GRE pronta per la produzione in volumi
Free Open Source & System Information Tools: NWinfo 1.2.0 [Portable]
05.04.2025  
ASUS prepara il lancio di GeForce RTX 5060 Ti TUF e Prime, da 8GB e 16GB
Switch 2, Nintendo annulla i pre-order negli U.S. a seguito dei recenti dazi
Free NVDIA GPU Utilities | Encoding & Testing: NVEnc 8.03 - Windows 10/11 Ready
Wine 10.5 esegue il software nativo per Windows su Linux, Unix e MacOS
04.04.2025  
I possibili periodi di lancio degli iPad Pro e dei MacBook Pro con chip Apple M5
Eraser 6.2.0.2996 rimuove i dati sensibili dai sistemi in ambiente Windows
Indice delle news 
Ultimi File
AIDA64 Extreme Edition 7.65.7400
NWinfo 1.2.0 [Portable]
NVEnc 8.03
Futuremark SystemInfo 5.83
AIDA64 Extreme Edition 7.60.7321 beta
HWiNFO 8.24 [Portable]
HDCleaner 2.089
GPU Caps Viewer 1.64
FurMark 2.7
Painkiller (2025) Screenshot
Indice dei file 
3dfxzone.it   ][   amdzone.it   ][   atizone.it   ][   forumzone.it   ][   hwsetup.it   ][   nvidiazone.it   ][   unixzone.it   ][   links   ][   feed rss   ][   chi siamo   ][   sitemap
NVIDIAZONE.IT è servito da una applicazione proprietaria di cui è vietata la replicazione parziale o totale (layout e/o logica). I marchi e le sigle in esso citate sono proprietà degli aventi diritto. Note Legali. Privacy.