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Release Notes - PhysX FluidMark 1.1.1

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PhysX FluidMark 1.1.1
This is a small bugfix release of the version published yesterday (1.1.0). The post processing effect file (script-post-fx.xml) was not loaded and only the internal post processing effect was used:

What's new in FluidMark 1.1.0:
  • New: simple color point rendering mode (press the R key in stability test).
  • New: use the code base than FurMark.
  • New: command line parameter (/no_sph) to disable SPH fluid simulation method.
  • Change: compiled with NVIDIA PhysX SDK 2.8.1.
  • Bugfix: minors bugs fixed

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