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Release Notes - ColorControl 9.8.2.0

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ColorControl 9.8.2.0
General
  • updated to .NET 8 which may improve the performance and security
  • the setting "SDR brightness boost" for HDR color profiles has been renamed "Brightness boost" and is now available for all SDR Transfer functions. It provides a generic way to increase brightness.
  • the preset menu items in the notification icon menu are now sorted alphabetically (#330)
NVIDIA controller
  • added "9 - RTX" section to the "NVIDIA Profile Inspector" where you can enable/disable RTX Dynamic Vibrance and RTX HDR on a per game basis. Note that for RTX HDR, the Contrast and Saturation values are based on "100" being the default value (not 0 like in the NVIDIA App).
  • improved dither panel where you can now save the dither settings to the registry and can restart the driver. This provides a workaround for high bandwidth displays (which use DSC) where the normal dither settings have an effect on only half the screen.
LG controller
  • added "Volume" setting under Expert->Sound. This can also be added to the Game Bar. (#323)
  • added "Noise Reduction" and "MPEG Noise Reduction" settings and made "AI Brightness" available for 2019 series and later (#325)
  • added "Game Bar showing time" option under Settings. The Game Bar will also not be hidden anymore as long as the mouse is over the window (#323)
LG controller/Samsung controller
  • fixed issue where trigger conditions where not properly considered and triggers could go off regardless of those conditions

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