- Fixed bug preventing correct testing of more than 64 logical processors. In previous releases we relied on the O/S
to distribute processes evenly between processor groups. It turns out this doesn't always work & we had to write
code to explicitly assign processes to groups of CPUs to get a better load distrubution.
- Bug fixes for DirectX 10 test relating to failure to enter full screen mode. This warning message has been removed (after beening added in build 1016).
But in it's place is a better (automatic) method of selecting the best monitor in a multi-GPU multi-monitor setup.
We hope this will prevent some problems getting into full screen mode.
- Fixed flashing splash screen at startup.
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